Monza

Monza

World Overview

Monza is an Optional PvP world in Tibia that officially launched on April 19, 2018. The server is hosted in the United Kingdom (Europe), providing reliable connectivity and low latency for players in that region. In Optional PvP worlds, player-versus-player combat only occurs when both participants have enabled PvP, creating a more controlled environment where progression and social coordination take priority, while still allowing PvP encounters by choice.

Community

The community on Monza is known for being engaged and social, with a mix of cooperative players and competitive guilds. Since its inception, many adventurers have formed guilds, organized hunts, and taken part in shared activities such as boss runs and market trading. Because PvP is optional, players can emphasize teamwork and strategy, while still arranging PvP encounters with willing opponents. The result is a lively world with friendly collaboration alongside selective competition.

Gameplay Pace

Monza offers a balanced and enjoyable gameplay pace, where steady progression, group play, and social interaction are key components of the experience. Players can focus on leveling, coordinated group activities, and economic growth without constant PvP pressure, but optional combat provides an added layer of challenge for those seeking competitive engagement. This flexibility makes Monza suitable for a wide range of playstyles.

Current Time (CET) Now:

Last Update Database Time (CET) And Bosses Seen Last Day:
2026-04-27 06:26:16

On The Last Day There Were 11 Of 78 Bosses.

Image Name Minimum Waiting Days Last Seen Days Ago Status Killed by Players Killed Players
Sir Valorcrest4300
Zevelon Duskbringer5300
Arachir The Ancient One5010
Diblis The Fair9100
The Pale Count15900
The Evil Eye5400
Ocyakao151600
Furyosa13100
Zushuka18400
Weakened Shlorg121800
The Welter15600
Yeti171100
White Pale0100
Rotworm Queen0010
Dharalion5600
Man In The Cave11600
Fernfang191900
Tyrn0800
Zarabustor5300
Horestis01100
Midnight Panther1500
Undead Cavebear0200
Crustacea Gigantica0001
Draptor0800
Gaz'Haragoth133500
Omrafir131100
Ferumbras15714700
Ghazbaran1573400
Morgaroth15712700
Orshabaal1579600
Massacre13300
Dracola131300
Countess Sorrow13400
Mr. Punish13010
The Imperor13300
The Handmaiden131400
The Plasmother131000
Zulazza The Corruptor6010
Chizzoron The Distorter6010
Flamecaller Zazrak1100
Battlemaster Zunzu0400
Hatebreeder5100
Cublarc The Plunderer0020
Dreadmaw01100
Hirintror01000
Gravelord Oshuran62400
Grandfather Tridian5100
Tzumrah The Dazzler41700
Foreman Kneebiter2800
General Murius4300
The Horned Fox0200
Necropharus0500
Demodras0010
Stonecracker0010
Tiquandas Revenge0020
Barbaria7400
Yaga The Crone4100
Grorlam0100
The Big Bad One5900
Dire Penguin0010
The Frog Prince12500
The Old Whopper4500
Captain Jones5700
Warlord Ruzad5100
Big Boss Trolliver2200
Grand Mother Foulscale0800
Hairman The Huge4800
Rukor Zad5500
Smuggler Baron Silvertoe6600
Willi Wasp4300
Zomba2400
Arthom The Hunter0500
Oodok Witchmaster0800
Groam0100
Munster0500
Teleskor09300
Rottie The Rotworm03600
Apprentice Sheng0100

Bosses Activity Overview and Statistics

This page provides an overview of bosses activity for a selected Tibia game world. It is designed to help players understand boss availability, track recent sightings, and analyze historical spawn patterns based on collected data. All information presented here is intended for informational purposes and to support better planning of boss hunts.

How to Read the Table

The table below lists bosses available on this game world along with several columns that describe their recent activity and expected availability. Each column provides specific information that helps players interpret boss status more clearly.

  • Checkboxes – Checkboxes allow players to select individual bosses for personal tracking or filtering purposes. They do not affect spawn mechanics and are provided only as a convenience feature for organizing and comparing bosses.
  • Minimum Waiting Days – This value represents the minimum number of days that must pass after a boss has been seen before it becomes eligible to appear again. It is based on historical observations and known spawn intervals, not guaranteed spawn times.
  • Last Seen Days Ago – This column shows how many days have passed since the boss was last observed on this world. Lower values indicate recent activity, while higher values mean the boss has not been seen for a longer period.
  • Status – The status column provides a quick visual indication of recent bosses activity based on the latest available data. It helps players quickly identify which bosses were seen recently and which have been inactive for some time.

Using the Data Effectively

By combining the information from all columns, players can better estimate which bosses may be worth checking and which ones are unlikely to appear soon. While boss spawns in Tibia are influenced by internal mechanics and randomness, historical data can help reduce uncertainty and support more efficient hunting strategies.

Important Notes

All data on this page is collected from player observations and tracking systems. Boss spawn times are never guaranteed, and actual in-game results may vary. The information provided here should be used as a reference and planning tool, not as a confirmation of future spawns.